Procedural graphics are images or visual systems generated from rules, algorithms, parameters, simulation or code rather than only manually drawn assets.
Procedural graphics connect shaders, generative systems, motion design, creative coding, visual culture and real-time web interfaces.
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Definition
Procedural graphics are generated by systems. The creator designs rules, parameters and transformations that produce visual form.
Scope
The concept includes shaders, particles, cellular systems, noise, simulation, algorithmic layout, generative identity systems and real-time browser graphics.
Applications
Electronic Artefacts can use procedural graphics to document generative systems, build visual research tools and produce interactive public artefacts.
Limitations
Procedural visuals can become generic when they rely on fashionable effects without a strong relation to content or material.
References
See WebGL, creative coding, generative systems and motion design.