electronicArtefacts Creative technology studio

CONCEPT

Procedural Graphics

Procedural graphics are images or visual systems generated from rules, algorithms, parameters, simulation or code rather than only manually drawn assets.

Procedural graphics connect shaders, generative systems, motion design, creative coding, visual culture and real-time web interfaces.

active canonical v1.0.0

Definition

Procedural graphics are generated by systems. The creator designs rules, parameters and transformations that produce visual form.

Scope

The concept includes shaders, particles, cellular systems, noise, simulation, algorithmic layout, generative identity systems and real-time browser graphics.

Applications

Electronic Artefacts can use procedural graphics to document generative systems, build visual research tools and produce interactive public artefacts.

Limitations

Procedural visuals can become generic when they rely on fashionable effects without a strong relation to content or material.

References

See WebGL, creative coding, generative systems and motion design.

Identity and publication

Record metadata

Citation

How to cite this record

Procedural Graphics. 1.0.0. Electronic Artefacts, 2026-06-24. https://electronicartefacts.com/knowledge/concepts/procedural-graphics/

TYPED RELATIONSHIPS

How this entity connects.

Each connection has an explicit predicate and a human-readable statement.

Local graph

2 typed connections

The accessible relationship list above contains the complete local graph. Interactive rendering is loaded progressively.